About

Who is zachcbenny or better yet Zachary Bentsen. You could describe me by my career as a software engineer, maybe by my hobbies: cooking, running, and eating, perhaps my passions: golf, traveling, and sleeping. Am I then just a conglomarate of things? Perhaps I am more than that. Let's tie in my interests: problem solving, and connecting with people, friends and family. My emotions and outlook on life: happy, carefree, and excited for each new day. I think we now have a clearer picture of who I am, and how I find my purpose in life.

If you are a here from a job application I submitted please look into my projects below or even my resume again at the bottom. However if you find your interest more peeked into individual problems or the man behind the site check out my blog where I post anything from technical solutions to travel stories to ramblings of my inner monologue. Enjoy!

Membership

Membership was an idea inspired by the cryptic pricing around the golf industry and membership pricing. I soon realized that this epidemic is widespread throughout industries trying to convey a sense of exclusivity. While maybe this makes sense for spyglass with its invite only and "buy-in" in the 100's of thousands, when your local semi-private that mows its greens 2-3 times a week tells you to inquire within and spend days waiting for pricing information from some "membership liason" the point is lost. Membership allows individuals to contribute pricing information however they obtained it to share with the general public creating a well of knowledge for the world!

https://membership14.com

Projects

Monte Carlo Tree Search (Game of Amazons)

Built a fully generic Monte Carlo Tree Search engine in Java capable of learning optimal strategies through self-play. The system applies core AI concepts—selection, expansion, simulation, and backpropagation—to evaluate thousands of possible outcomes in real time. Designed with a modular architecture, it can be adapted to any two-player, turn-based game with minimal code changes. Demonstrated by mastering the complex board game *Amazons*, where it intelligently narrows millions of move possibilities into a winning strategy.

Nueral Network Esports Predictor

AILolGamble transforms raw match data into refined “Silver” and “Gold” datasets, stripping away noise and preparing clean input for model training. Built in Python with TensorFlow, it trains multiple neural networks to forecast match winners and total kills, then runs predictions through streamlined scripts inside a virtual environment. Every stage—from preprocessing to inference—is automated for reproducibility, producing fast, data-driven insights into competitive gameplay. It’s a compact, full-stack machine learning pipeline built entirely around one goal: turning chaotic esports data into actionable prediction intelligence.

Discord Bot (Music)

Discord Bot (BeansBot) is a lightweight Discord music bot built in Node.js that streams audio directly from YouTube. It uses Google’s YouTube Data API to find the most relevant track based on user input, then manages playback through Discord’s voice channels. The bot supports seamless queue handling, search-based song requests, and efficient audio streaming for uninterrupted playback. Designed for simplicity and reliability, it delivers a fast way for users to play and control music in real time on any server.

Resume

Resume (expand)

If the embed doesn’t load, open directly: Resume.html